科幻博物館

展覽與博物館, 已選擇

科幻博物館 — -.618 immersive experience

多區域博物館體驗,透過布景設計、即時圖形與敘事媒介共同建構一個推測性的未來世界。

科幻博物館

沉浸式展覽

展覽透過互動探索科幻概念,並提出關於可能與或然未來的問題。

Real-time graphics show multizone scenography in Science-Fiction Museum.

Real-time graphics show multizone scenography in Science-Fiction Museum.

展覽概述

博物館由五個多媒體互動展廳組成,透過個人化音頻敘事串聯。參觀路線從思想的誕生與系統化,延伸至部分實現與被遺忘概念的消逝。
Grid layout of five panels with glowing purple and cyan circles and line grids.

Five neon-lit control panels arranged in grid with circles, grids, and symbols in purple and cyan.

Four round displays showing planetary surfaces amid glowing grid lines.

Four circular gauges with Earth surface views and neon circuit patterns.

專案概覽

科幻博物館是一座多區域互動展區,聚焦未來構想及其向真實技術的轉化。路線融合空間媒體、即時圖形與敘事音頻導覽,將參觀者置於故事核心,引導思考可能未來與人類能動性。

Real-time graphics across museum zones blend scenography and narrative elements.

Real-time graphics across museum zones blend scenography and narrative elements.

音頻導覽應用 行動音頻導覽將所有展廳串聯為個人敘事。參觀者跟隨提示,將每個區域視為穿越推測性未來的個人旅程的一部分。
導航系統 室內導航透過關鍵點、出入口的BLE標籤實現。導覽隨參觀者在展區內的移動而響應,並保持故事線與參觀者位置同步。
世界馬賽克資料庫 參觀者透過展區內的QR Code收集主題標籤。這些選擇將成為即時生成的提示,並加入集體裝置《世界馬賽克》。

Visitor prompts integrate into real-time Mosaic of Worlds graphics.

Visitor prompts integrate into real-time Mosaic of Worlds graphics.

互動機制 每位參與者為共享視覺畫布貢獻獨特的生成片段。隨著更多參觀者與系統互動,裝置逐漸演變為想像未來的即時檔案。

Interactive canvas collects visitor fragments into shared futures archive.

Interactive canvas collects visitor fragments into shared futures archive.

互動展區

Real-time graphics display multizone narrative sequences in Science-Fiction Museum.

Real-time graphics display multizone narrative sequences in Science-Fiction Museum.

Scenography transitions through speculative futures in real-time graphics.

Scenography transitions through speculative futures in real-time graphics.

Real-time graphics and narrative media across Sci-Fi Museum's multizone scenography.

Real-time graphics and narrative media across Sci-Fi Museum's multizone scenography.

Futuristic scene with glowing elements and structures.

Computer-generated frame from Science-Fiction Museum animation.

Real-time graphics traverse Science-Fiction Museum scenography zones.

Real-time graphics traverse Science-Fiction Museum scenography zones.

製作團隊 導演 — Alexander Skorik, Evgeny Bespalko, Michel Belova, Roman Tsukanov, Anastasia Baratova CG與動態設計 — Nikita Omelnitskiy, Pavel Marakov, Vladimir Kuleshov, Lenur Aliev, Andrey Doronin, Denis Petryaev 平面設計與UI — Anastasia Seregina, Sergey Lebedev 開發 — Igor Kosyi, Pavel Robert, Anna Maryina, Igor Ozhiganov, Dmitry Papizh 音效設計 — Alexander Zaripov 技術支援 — Roman Svirin

開啟互動體驗