Reminiscences

Installations & Mapping, Selected

Reminiscences — -.618 immersive experience

Immersive installation built around memory, atmosphere, and temporal layering through responsive visual storytelling.

REMINISCENCES

NIGHT OF LIGHT FESTIVAL

For the Night of Light festival in Gatchina, we created an architectural mapping piece for the palace facade. Abstract moving imagery explores memory and evokes personal moments from childhood and adulthood. It became one of the first AI-produced mapping projects in this format.

project overview

Architectural mapping projected onto a palace facade. The piece explores memory through abstract moving imagery designed to evoke personal moments from childhood and adulthood, and became one of the first AI-produced mapping projects in this format.

Architectural mapping projection displays abstract AI-generated imagery on palace facade.

Architectural mapping projection displays abstract AI-generated imagery on palace facade.

Corner of palace facade with orange, pink, cyan, and magenta glowing arches and windows against dark sky. Straight-on view of palace facade with white light projections and prismatic reflections in foreground water. Abstract AI visuals mapping palace facade, blending childhood and adulthood memories.

REMINISCENCES visual still frames

Green circular patterns projected on arched palace facade sections at night.

REMINISCENCES visual still frames

Underwater hallway scene with pink glowing orbs, portals, and tendril forms.

Dark screenshot of Pandora tool with text on neural networks, batch queues, loop animations.

Pandora interface screen lists Stable Diffusion networks and rendering features.

Courtyard facade illuminated in pink, purple, cyan lights with colorful water reflections.

Palace courtyard facade with pink and purple projections reflected in water.

PANDORA TOOLSET Reminiscences was produced with Pandora, a Stable Diffusion based system created for artists, VJs, and visual effects teams. It supports batch rendering, loop generation, and format adaptation for mapping, live performance, and installation workflows.
CREDITS Creative director — Alexander Skorik Media artist — Alexander Pogrebetsky Producer — Anastasia Baratova Sound designer — Alexander Zaripov Motion designer — Anastasia Seregina

Open Interactive Experience